Shadow acne
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- 1阴影映射 - LearnOpenGL-CN
阴影映射(Shadow Mapping)背后的思路非常简单:我们以光的位置为视角进行渲染, ... 然而帧缓冲对象不是完全不包含颜色缓冲的,所以我们需要显式告诉OpenGL我们不适用 ...
- 2Tutorial 16 : Shadow mapping
Tutorial 16 : Shadow mapping. Basic shadowmap. Rendering the shadow map. Setting up the rendertar...
- 3Is there an easy way to get shadows in OpenGL? - Stack ...
Shadow volumes, popularised by Carmack. Pixel perfect, reasonnably simple to implement, quite slo...
- 4Simple Shadows - OpenGL: Basic Coding - Khronos Forums
- 5Shadow Mapping with Today's OpenGL Hardware - CiteSeerX
Basic shadowing technique for Toy Story, etc. Page 8. 8. Shadow Mapping. References. • Important ...